For more information on running a Quake 2 server, see http://templars.digiweb.com/q2s-faq/index.html
or Dogma's Server Guide.
NOTE: The following instructions assume that you're running a
Win9x or WinNT system. If you're running Linux or Solaris, I trust your ability to adjust
accordingly.
Getting Started
- Get the right equipment
You'll need at least a Pentium or K6 based machine with at least 16MB of RAM, and a WIDE
net connection. The power of your machine and the bandwidth of your connection will
determine the maximum number of players you can host. NOTE:
ChaosDM takes a bit more server CPU and bandwidth than a normal Quake 2 server, so keep
this in mind if you've been running a different Quake 2 server in the past
- Get the neccessary software
All you need is regular install of the latest version of Quake 2 and the ChaosDM. You
don't need any special server packs to run a Chaos server.
- Set up your Settings.cfg
The settings.cfg is where you set up all your game settings variables, such as start-up
weapons, banned weapons, and settings for items like turret ammo and poison grenade time.
Most of the variables in settings.cfg are easy to figure out and set up to your liking.
NOTE: The variable "dntg" stands for "Dynamic Node
Table Generation". It is strongly recommended that you set this variable to 0.
Otherwise, your server will probably suffer significant slowdown. NOTE: The Tech
powerups(autodoc, strength, disruptor and haste) can only be configured by the dmflags tag
in the server.cfg
- Set up your Server.cfg
The server.cfg should be where you set up all your
important server variables. The most important vars are maxclients, fraglimit, and
timelimit. The dmflags are also useful (see http://templars.digiweb.com/q2s-faq/index.html
for more info on dmflags)
Here's a good starter server.cfg file for a public deathmatch server... just copy,
paste, and edit to your liking. This server setup will send a heartbeat directly to
Planetquake, so it will appear in Gamespy about 5 minutes after the first player logs in.
With new server, you'll probably want to "jump-start" this process by logging
into your server from another
-------------------------
exec settings.cfg
set deathmatch 1
set maxclients 12
set rcon_password "my_rcon_password"
set hostname "Homeboy's ChaosDM Server - Proxies in Da Hood"
set ctf 0
set dmflags 279060
set fraglimit 40
set timelimit 30
map q2dm1
sv ml mix
sv ml 1
setmaster q2master.planetquake.com
- Start it up!
Use the following command line to start quake2.exe +set public 1 +set dedicated 1 +set
game CHAOS +exec server.cfg
You'll probably want to create a desktop shortcut icon for this command line so that
you can start your server with a simple double-click.
Setting up a Map Rotation
- The map rotation files are kept in the \chaos\maplist directory
sv ml <maplist> - Selects the file
"<maplist>.txt" from \chaos\maplist as the map rotation.
sv ml <X> - Starts the map rotation. "X" must be 1(for
sequential rotation) or 2(for random rotation).
sv ml - Returns the current maplist that is running.
Feel free to write your own map lists but be sure to use this format:
<mapname>-<ctf><lightsoff>. chaosdm1-01 for example stands for map
chaosdm1, ctf off, lightsoff 1. Here's a sample file:
;
; Chaos Deathmatch maplist file
;
; Syntax: --
; Do not delete the semicolon at the end of this file!
;
chaosdm1-00
q2dm1-01
q2ctf1-10
q2dm3-01
chaosdm3-00
q2dm4-00
q2dm5-00
q2dm6-01
q2dm7-02
chaosdm2-00
q2dm8-00
;
Gibstats Support
Gibstats is an excellent statistics program that will let you run powerful, detailed
analysis on your server. You can get all the info(and the latest version) at www.planetquake.com/gibstats. All that
Gibstats requires from your ChaosDM server is a standard log file which Chaos is now
equipped to produce.
To enable standard Gibstats logging on your server, add the following lines to your
server.cfg, just before the "map... " command
set logfile 1
set stdlogname logname.log
set stdlogfile 1
Custom Maps, Player Plug-in Models and Skins
Custom maps, models and skins should be installed on the server exactly as they would
be on a client.
To add client download support for maps, models and skins, just add the following lines
to your server.cfg:
allow_download 1
allow_download_players 1
allow_download_models 1
allow_download_maps 1
allow_download_sounds 1
NOTE: Q2PMP
has an excellent plug-in player model pack for servers.
Useful Server Commands
Once you have your server up and running with a bunch of players on it, these will be
helpful for administration and server control.
You can get a complete list of console commands at The Console.
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